CURRENTLY PLAYING: DAYTONA USA

REVIEWS
TOP 10

GAME LIST

TECHNICAL SPECS
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Hello everyone and welcome to the past.  This site is dedicated to the owner of The Games Arena's next console the Sega Saturn.  Hope you enjoy the site and here is a little introduction.

SATURN - The Sega Saturn was Sega's fourth shot at a successfully console, they went for the typically modern CD based machine. Unfortunately lack of releases, lack of quality and the fact that the Sony Playstation was on the horizon all but buried the Saturn the final nail in the coffin was the fact that most games were straight conversions from Megadrive and Mega CD with improved graphics and not much else.  Still it has some quality games like Sonic R, Athlete Kings, Daytona and the great Sega Rally.  But now it is time to get one it can be picked up cheaply and the games can also be very cheap some just 50p - £1 try it you'll like it.

RECOMMENDED SYSTEM PRICE £30

TOP 10

  1. DAYTONA USA

  2. PANZER DRAGOON

  3. SEGA AGES

  4. SONIC JAM

  5. HANG ON GP

  6. CLOCKWORK KNIGHTS

  7. DUKE NUKEM 3D

  8. BUST-A-MOVE 2

  9. ATHLETE KINGS

  10. VIRTUA COP

Technical Specs

Processors (8): 
2 Hitachi 28.6MHz, 50-MIPS SH2 32-bit RISC processors
Hitachi SH1 32-bit RISC processor
VDP 1 32-bit video display processor
VDP 2 32-bit video display provessor
Saturn Control Unit (SCU)
Motorola 68EC000 sound processor
Yamaha FH1 DSP sound processor

Memory: 
2MB (16 Megabits) RAM
1.54MB (12 Megabits) video RAM
540KB (4 Megabits) audio RAM
540KB (4 Megabits) CD-ROM cache
540 KB (4 Mbit) IPL ROM
32KB nonvolatile RAM (battery backup)

Audio: 
22.6MHz Yamaha FH1 24-bit digital signal processor
11.3MHz Motorola 68EC000 sound processor
32 PCM (pulse-code modulation) channels
8 FM channels
44.1KHz sampling rate

Video: 
VDP 1 32-bit video display processor
Sprite, polygon, and geometry engine
Dual 256KB frame buffers for rotation and scaling effects
Texture Mapping
Goraud shading
512KB cache for textures
VDP 2 32-bit background and scroll plane video display processor
Background engine
Five simultaneous scrolling backgrounds
Two simultaneous rotating playfields
200,000 texture-mapped polygons per second
500,000 flat-shaded polygons per second
60 frames of animation per second
24-bit true-color graphics
16.7 million colors
352 x 240, 640 x 240, and 704 x 480 resolution

Storage: 
Double-Speed CD-ROM
320KB per second transfer speed
Audio CD compatible
CD+G compatible
CD+EG compatible
CD single (8cm CD) compatible
Video CD, Photo CD, Electronic Books, digital karaoke (optional)
512KB memory cartridges for game save (optional)

Input/Output: 
High-speed serial communications port
Internal 32-bit expansion port
Internal multi-AV port for video CD (MPEG) adaptor
Composite video/stereo (standard)
NTSC RF (optional)
S-Video compatible (optional)
RGB compatible (optional)
HDTV compatible (optional)
Analog control pad

Power Source: 
AC120 volts; 60Hz

Power Consumption: 
25W (U.S.)
12W (Japan)

Operating Conditions: 
Temperature: 41 F to 95 F
Humidity: 10% to 80% RH

Dimensions: 
Width: 260 mm (10.2 in)
Length: 230 mm (9.0 in)
Height: 83 (3.2)

Release Date: 
November 22, 1994 (Japan)
1995 (USA, Europe)

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